Skip to main content

         This documentation site is for previous versions. Visit our new documentation site for current releases.      

Creating an unsigned iOS certificate set

Updated on March 3, 2022

Create an unsigned iOS certificate set to generate a mobile app bundle as an unsigned xcarchive file. You generate an unsigned bundle to sign it locally with Xcode on a macOS computer when your company policies do not allow you to upload mobile certificates and provisioning profiles to third-party tools.

Before you begin: Obtain the components to use in the unsigned iOS certificate set:
  1. In the navigation pane of App Studio, click SettingsMobile certificates.
  2. On the Mobile certificates page, click Add certificate set.
  3. On the Adding new certificate set page, expand the Advanced section, and then select the Enable a simplified certificate set (unsigned application) check box.
  4. In the App ID (Bundle ID) field, enter a unique bundle identifier for the iOS app.
  5. Optional: To enable push notifications for your app, on the Adding new certificate set page, choose a push notification certificate to use in the certificate set:
    Use an existing push notification certificateIn the Push notification certificate list, select an already uploaded certificate.
    Upload a new push notification certificate
    1. Next to the Push notification certificate list, click New.
    2. In the Upload new certificate file modal dialog box, click Choose file, and then upload the .p12 file with the push notification certificate.
    3. In the Certificate name field, enter a name for the signing certificate.
      The name must not include underscore ( _ ), hyphen ( - ), or period ( . ) characters.
    4. In the Encryption password field, enter the encryption password for the certificate.
    5. Click OK.
  6. Click Save.
Result: You now have a complete, unsigned certificate set that you can use to generate an unsigned xcarchive file, and then sign it locally.
What to do next: Build your app as an unsigned xcarchive bundle and sign your app locally with Xcode on a macOS computer. For more information, seeBuilding mobile apps and Signing iOS apps locally.

Have a question? Get answers now.

Visit the Support Center to ask questions, engage in discussions, share ideas, and help others.

Did you find this content helpful?

Want to help us improve this content?

We'd prefer it if you saw us at our best. is not optimized for Internet Explorer. For the optimal experience, please use:

Close Deprecation Notice
Contact us